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FREQUENTLY ASKED QUESTIONS

How can I contribute to this project other than donating?

There are many ways you can contribute to this project other than donating.

 

For example, you can:

  • Check out our Volunteer page for some of the things we seek help with. 

  • Spread the word about the project to your friends and family through various social media platforms you use.

  • Join our website and chat with us and other supporters of the project.

  • Give us your feedback and suggestions on the game design and features.

  • When the option is ready, help us test the game and report any bugs or issues that you find.

  • Share your own creations and ideas for the game with us and other players.

  • Become a volunteer or a moderator for the game community.

The choice is yours and the options are limited only by your imagination.

Can I get a job in this project?

We are not hiring anyone at the moment for any paid employment opportunities, as we are still in the early stages of development. However, if you have some skills or experience that you think can benefit the project, you can contact us about volunteering and send us your portfolio or resume. We might consider hiring you in the future depending on the progress, available funds and budget of the project.

 

However, should such paid employment become feasible, we will consider dedicated and participating volunteers who complete their contributions in a timely manner, demonstrate their dedication and flexibility in seeing this project reach its goals, and that are actively participating in this project development for future employment first.

 

The reason is simple. As a priority and having established themselves and demonstrated their reliability and work ethics as well as abilities to work alone or with others throughout this project from start to finish, they will be the ones who have essentially created their reputations, portfolios and resume with us.

What platforms will the game be available on?

Our primary focus will be for current Windows based platforms for PC.

 

Contingent upon the amount of interest and support for this project, we will expand to include MAC and Linux and consider expanding to additional platforms such as iOS, Android, PlayStation, Xbox, Nintendo Switch and more.

Also pending needs we will also consider a release the game on Steam and other such locations to expand accessibility when it is ready to be tested and tried out.

When will a release date be announced?

At present it is in a state of "to be announced."

This is all contingent upon the amount of support, interest and participation of active volunteers and the overall development progress. It will also be based on the available funding set at an asking of $75,000 for the budget of the project.

 

We will keep you updated here on our website and notify you of any changes through our posts on the Forum and elsewhere as determined reasonable. So, as the use to say...stay tuned.

How can I contact you?

You can use the contact us link here on the website. You can also join as a member to get the latest news and updates, review the forum, and  interact with other supportive members of the project. We are always happy to hear from you and answer your questions not covered in this section.

If I created my own project, can I submit it for integration to this one?

Yes you can! The main things to be aware of before considering submitting any content are fairly simple and direct and should not be overlooked.

  • You will need to use the same version of the Unity Game Engine that is currently being used and not update the engine mid project.

  • You should also avoid using any assets that are not paid for/licensed by us from such as the Unity Asset Store and need to read Unity's policies and terms as well as the policies and terms of the asset creators before including them in any project.

  • If you have paid for any content we may not be able to use the content even as mutual collaborators and need to pay for such licensing.

  • If you are the sole creator of the assets you need to provide some form of documentation that you are submitting such content to be released to Cyberathia, LLC for inclusion in this project as a volunteer.

  • When possible, if you are not yourself participating in the coding and programming side of this project, avoid using any third party code/scripts as such things will often have to be refactored and can significantly slow the project down as well as may have other program dependencies that make such content incompatible, or possess potential security risks to end user accounts as malicious code, and/or having such dependencies run the risk of creating additional vulnerabilities to the integrity of the project and end user data. We take these concerns seriously and not haphazardly.   

Can I use and donate content I created and used elsewhere?

You can donate to this project anything you like as long as you are the actual and original creator of the content and have included written documentation of your donation and release of interest to such content to be exclusive to this project which is release of ownership. However, if you:

  • Have used such content in another project that you have sold online else where,

  • Have submitted to a different company or studio,or individual for purchase or consideration of purchase, even if you have not yet received either payment or notice of consideration of inclusion for said submission to them,

  • Have sold or donated prior copies of such content to another company, studio or individual and/or organization,

We will have to decline the use of such content as it was not created specifically for and released to this project as even a "donated" asset is considered a release of interest and ownership to whom it has been donated to first. 

Such rejection is not a denial of the skill you demonstrate in the creation of such content, nor any other factor than legal concerns for you as we are not held liable for any such prior submissions that can be considered a contract with others for which we have no association with. You alone would be and are held liable for such transgressions. So be sure to consider these factors before submitting content.

In turn, if upon request, we provide you a link of content we have licensed to use, it is no way a release of licensing to you that you can use in other unrelated projects or liable for such transgressions of use of such content even for personal usage. This means simply you cannot use such content provided in your own personal projects. They can only be used for projects being developed by this company and its participating volunteers. 

What other information should I consider?

If you haven't done so yet, use our links below for additional and important information. These will further elaborate on our terms and expectations as well as some of our plans as well as provide the latest up to date information relevant to those who are nationals of the United States of America as well as other countries.

Thanks again for your interest and support!

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